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Routine: XUS4

Package: Kernel

Routine: XUS4


Information

XUS4 ;SEA/FDS - ACCESS CODE GENERATOR ;2/1/2012 08:45

Source Information

Source file <XUS4.m>

Caller Graph

Legends:

Legend of Colors

Package Component Superscript legend

action A extended action Ea event driver Ed subscriber Su protocol O limited protocol LP run routine RR broker B edit E server Se print P screenman SM inquire I

Caller Graph

Caller Graph Total: 2

Package Total Caller Graph
Kernel 2 XUS2  XUSERBLK  

Entry Points

Name Comments DBIA/ICR reference
S
1
A
TC1 ;;16;B;D;F;L;H;J;K;M;N;P;R;S;T;V;W;Z
TC2 ;;26;CH;PH;SH;TH;WH;BL;CL;FL;GL;KL;PL;BR;CR;DR;FR;GR;KR;PR;TR;SC;SK;SM;SN;SP;ST;SW
TV1 ;;6;A;E;I;O;U;Y
TV2 ;;51;EA;OA;AE;EE;IE;OE;UE;AF;EF;IF;OF;UF;AH;EH;IH;OH;UH;AI;EI;OI;UI;AL;EL;IL;OL;UL;AM;EM;IM;OM;UM;AN;EN;IN;ON;UN;OO;AR;ER;IR;OR;UR;AS;ES;IS;OS;US;OU;AY;EY;OY
AC() ;Do 2
2 ;Generate 3.4 alpha 3.4 numeric, random order
VC() ;Generate a 8 char alpha, numeric, punctuation
; INPUT VAR XUSVCMIN: if defined and =12, generated code will be length 12
A2(F)
N2(F)
P2

Label References

Name Line Occurrences
2 S, AC+1
@( 2+2, VC+4
A 1
A2 VC+5

Local Variables

Legend:

>> Not killed explicitly
* Changed
! Killed
~ Newed

Name Field # of Occurrence
% 1+1*!, AC+1~, 2+1*, 2+2!, VC+2~, A2*
%1 VC+2~, VC+3*, VC+4
F A2~, N2~
XUA 1*, 1+1!, A+1*
>> XUC A*
XUD 1*, 1+1!, A
XUG 1*, 1+1!
XUL 1*, 1+1!, A*
>> XUSVCACCT P2
>> XUSVCMIN VC+5
XUU 1+1*, AC+1~, 2+1*, VC+2~, VC+3*, VC+6, A2*, N2*, P2*
>> XUV A*
XUW 1*, 1+1*!, A*
XUX3 1+1!

Marked Items

Name Field # of Occurrence
$T(@XUC A+1
$T(@XUV A+1
Info |  Source |  Caller Graph |  Entry Points |  Label References |  Local Variables |  Marked Items  | All